It’s simply stunning some of the terrific instrument and effect plug-ins available that are now free and open source – yes, free as in freedom, not just freeware. I had commented in the past something along the lines of, “boy, wouldn’t it be great if this now meant, say, a Linux port?” and then went on the business of my daily life, which tends not to include re-compiling plug-ins. But now, the folks of JUCETICE have been busy doing just that, serving up delicious instrument and effect goodness, running native on Linux.
Translation: fire up that netbook and make some music.
Following up on our tutorial on Ardour and netbook-optimized music competition with Renoise and Indamixx, here’s what you need to get rolling.
With Linux growing in popularity on netbooks – and an option like the solution saving you the work of optimizing and configuring it – it’s suddenly no longer a stretch to imagine yourself a Linux music user. Of course, what you don’t want is to wind up without the arsenal of plug-ins to which we’ve all become accustomed. There are various ways of hosting Windows VSTs under Linux as though they were native plug-ins; check out (which also enables 32-bit VSTs from Windows under 64-bit Linux hosts), in conjunction with . That should probably be the subject of a separate tutorial. (Ardour 3 also promises Windows VST support.)
But here, let’s have a look at native Linux plug-ins. JUCETICE has some beautiful – an elegant, 32-voice polyphonic drum synthesizer and a TB-303 clone – plus some familiar favorites , like the ingenious DiscoDSP sampler created by the late, great Arguru.
Here, we’ll use the native Linux version of a commercial host, energyXT. energyXT is proprietary, but it costs just EUR59, has a free demo to check out before you purchase, and – if you do like it – is really different than any of its competitors.
Patrick Shirkey of , the music-centric Linux distro, walks us through the steps necessary to get the JUCETICE plug-ins going under energyXT on Linux – all native, no WINE or Windows anywhere.
I’ll be doing this myself on my Indamixx test unit, and will let you know how that goes.
Developer note: yes, you should definitely check out the JUCE framework, which makes developing cross-platform C++ easy, efficient, and modern, and is free for open-source projects.
Patrick explains:
1. Download the jucetice linuxvst plugin :
2. Make a folder called “plugins” in the home directory
3. Save or move the plugins to that folder and extract the plugins.
4. Open energyXT and add the “plugins” folder to the “Plugins” folder list. Choose File > Setup:
Select the “Browser” tab and set it to the “Plugins” section.
Now select the “plugins” folder and add it to the list of known folders.
[Here’s what it looks like in the path structure.]
5. To add the plugin to a project double click on the “Plugins” section on the left panel of the main window to show all the plugins and right click on the plugin you want to use. Click “Add as Send” from the popup menu.
6. Finally, open the “Window” menu and choose the plugin from the list to display the user interface and adjust the settings.
Ed.: Definitely let us know if this is helpful to you; we’ll have some more comprehensive, big-picture tutorials on this stuff soon – but in the meantime, I’m definitely checking out these instruments!
Can you approach a symphony orchestra as though it’s an analog synth? That’s a question composers have asked since the first time they heard electronic sounds. It’s impossible to hear the 20th-century technology alongside the 19th-century technology without the one reframing your view of the other. Now, it will be tackled by the new album from composer/singer/violinist Owen Pallett, with an interesting cast of characters onboard, plus one imaginary ultra-violent farmer.
Pallett, who performs confusingly under the band name best known as a Japanese video game, Final Fantasy, is something really different in the artist scene right now. For years, the “new music” or “art music” landscape had begun incorporating elements of rock and pop songwriting, but his work seems to find an ease and intimacy that’s entirely his own. He’s also evidently a Max/MSP fan – see the site:
Final Fantasy gets filed clumsily under that catch-all “indie,” but the artist’s work is heavily influenced by contemporary chamber music and classical gestures. I imagine some people may actually find they hate the results, in asymmetrical combinations of ideas and wordy streams of lyrics. To me, though, those quirks can grow on you, carried by utterly gorgeous string writing. “He Poos Clouds,” with piano and string quartet, is an imaginative operetta inspired by Dungeons & Dragons. Then there’s his video single from the beginning of this year, “Horsefail Feathers,” seen below. It epitomizes Pallett’s unusual tastes, mixing quasi-surrealist lyrics, lush, movie musical-style arrangement, and a dose of self-aware awkwardness that could upset everything else but instead becomes charming.
It certainly made me wonder what would come next. At a time when many of us eliminate instrumentalists altogether, the upcoming “Heartland” will be 45 minutes of orchestra music, courtesy the Czech Symphony. To me, the relevance to this site is thinking about how to construct music, whether for instruments electronic or acoustic. In today’s announcement, Pallett says:
The album was compositionally modeled upon the principles of electronic music. The principles of analog synthesis informing symphonic writing, like an inversion of a Tomita record. These songs, too, were designed to be as dense with polyphony as the Final Fantasy live shows can become. While writing it, I kept an image in my head of putting so many notes on the page that the paper turned black.
The first album for Domino, Heartland has an unusual subject matter: the lyrics are sung from the perspective of “a young, ultra-violent farmer, speaking to his creator” in the fictional realm of Spectrum. There are some fascinating collaborators, too: ongoing collaboration with Arcade Fire’s drummer Jeremy Gara, a guest appearance by composer Nico Muhly (whose new music is strongly influenced by his work with Philip Glass, without being derivative), mixing by Animal Collective producer Rusty Santos, and a number of others.
After our in comments about what constitutes an appropriate artist for CDM, Final Fantasy is not really digital music. But it does promise an interesting interview on the “creation” side, and – given that many brilliant artists find it tough to be articulate in interviews – I know that’s what matters when I have my choice.
AFP - YouTube and Warner Music Group were back in harmony on Tuesday with a deal to put the studio's songs back on the world's most popular online video-sharing service.
Windows 7 running on a laptop, as photographed by / () . Windows 7 makes far subtler changes than Vista did, which gives it an opportunity to refine features by the ship date. And it’s been tested unusually widely, by testers like Luke.
Windows matters. It’s what roughly half of CDM readers use, and – for all the attention Apple gets – it’s a big part of the computer music world. Windows today also faces many of the same under-the-hood challenges that other operating systems do, so even if you’re a die-hard Linux or Mac user, you may want to pay attention. You don’t need to love Windows, and you certainly won’t be hosting a . You want to know if the OS will get out of your way and let you get to work.
Windows Vista proved what happens when an operating system’s many interconnected pieces are out of alignment. Even a graphics driver out of sync with underlying changes in the OS could render audio unusable, because just one missed sample can produce an audible glitch or dropout. Part of why I’m optimistic about Windows 7 is that Vista today is a radically different picture, thanks to many, many fixes delivered by Microsoft in updates and more mature audio and video drivers. But that means not just whether 7 is better than XP, but whether 7 is also better than Vista.
Vista wasn’t entirely alone: Mac and Linux have all had their share of growing pains in recent years. The devil is usually in the details. So, I again turn to one of the best guys in the business for sorting out all those technical details. Noel Borthwick, the CTO for , probably has a better big-picture view of how music and audio work in Windows than anyone on the planet. He’s a person hardware and software vendors outside Cakewalk often rely upon as a resource. Noel kept us technically honest on Vista, and he’s doing it again on Windows 7, with some exclusive information for CDM.
Those details get mighty technical, so here’s the punchline: Windows 7 is an OS Noel would use himself. It was hard to get anyone to recommend Vista over XP; loyal Windows-using developers I know still largely stick to XP. But would Noel switch from XP to 7?
Yes, absolutely. Windows 7 finally delivers on the stability and performance that users hoped for from Vista. The kernel changes and optimizations for large scale multi-core processors make it very attractive to DAW users who are interested in better low latency performance. I will be building a new DAW soon and Windows 7 X64 will be my OS of choice.
What’s new in Windows 7?
Better multithreading: Improved performance of highly-multithreaded software and hardware by removing a significant bottleneck, especially relevant to a tool like SONAR
Better memory management: Improved memory management when working with multiple threads
Less nagging: More customization over UAC prompts (meaning they don’t have to nag you more than you want)
More lightweight: Fewer system services run by default on a stock system, plus a leaner footprint of the OS
Media support: More native media format support, including QuickTime MOV and H.264, plus drag-and-drop media transcoding
Composite devices: More logical display of hardware with multiple functions (like audio and MIDI).
FireWire: Enhanced FireWire support, with IEEE 1394b
Multi-touch: Multi-touch display support
Usability improvements: An improved user interface, task bar, and Libraries for managing files
If you’re ready for all the gory details, read on – including a frank appraisal of how all of this compares to XP in real-world performance, and what compatibility issues to look out for if upgrading from either Vista or XP.
Noel Borthwick of Cakewalk effectively wrote this story in response to my questions, so these answers all come from him. Microsoft has not responded to my requests for a review copy, so I’ll be able to evaluate this on my own system – albeit far less scientifically than Noel can – closer to launch.
WARNING: Extremely geeky details of the inner workings of Windows 7 follow, in keeping with our “never dumbed down” policy. If you’re a developer, you can likely get some leads on how to better support Windows 7 in a single point, something even Microsoft doesn’t provide as completely. But if you’re willing to dig, you get a rare view of the OS from a developer view – no marketing speak, no cheerleading, no fanboyism, no platform wars, no writing for the lowest common denominator.
Chips like Intel’s Core i7 give us fabulous new capabilities, but it’s up to software developers to figure out how to harness that power. Windows 7 removes some of the obstacles that might prevent developers from squeezing audio performance out of highly-multithreaded applications. And yes, that Nehalem chip die is really beautiful; a shame you can’t see it. Photo courtesy Intel Corporation.
What Actually Improves Audio Performance
Peter: In terms of performance for audio production, what are the significant differences in Windows 7?
Noel: Windows 7 on the surface is very similar to Windows Vista. It has the same audio driver support and same audio system infrastructure as Vista. However, it’s some of the under-the-hood improvements that are more significant for audio production. There are some interesting innovations and optimizations in the Windows kernel, making the OS more scalable for concurrent processing. This makes it attractive for highly multithreaded applications like SONAR. Additionally there are various new API’s/SDK’s that may be of significance to developers. Some highlights are below:
Multi-threading: Removal of the kernel “global dispatcher lock”
In Vista and earlier, on a highly multi-threaded system (e.g. SONAR running on an 8 core hyper-threaded Intel Core I7 PC), you have many threads all processing tiny audio buffers at low latency. All these threads are ultimately waiting on the dispatcher lock when it comes time for them to be managed by the Windows scheduler. This global lock becomes a bottleneck in the system and prevents efficient multi-core workload distribution and scalability. This problem gets magnified as you increase the number of cores since they are all gated by a common lock. In Win 7 the kernel team changed the logic in the Windows scheduler to abolish this global dispatcher lock and use per object locks. This effectively removes this age old bottleneck and allows Win 7 to scale better even under workloads of 256 processors.
This change means a lot to applications like SONAR that rely on multithreaded processing of very small workloads. Initial benchmark results have been promising in this regard. SONAR performs more efficiently at low latency on multi core machines.
Improved Memory Management – PFN database lock
The PFN (page frame number) database lock was used by the memory manager to lock pages of memory in the working set. Like the dispatcher lock above, this would gate memory access from different threads causing resource contention. Work in this was first done in Windows server 2003 SP1 and Windows 7 has now has this optimization as well, improving asynchronous access to memory.
Power Optimization: Core Parking
Windows 7 has a new feature called Core Parking. Core Parking is a power saving optimization that shifts processing load to one or more cores and puts other less busy cores to “sleep”. The objective is to let other cores idle if workload levels allow for it. This optimization had us scratching our heads when we ran a benchmark test on a Quad Core I7 machine. At any point in time, we would notice that some cores were idle in task manager. The reason for this turned out to be Core Parking. Core parking can be useful to save battery life while running projects on laptops.
Better WaveRT Performance
Unlike Windows Vista, Win7 now uses event mode internally. This is good news, since it will help guarantee that HDAudio drivers in Win7 support WaveRT event mode properly. Additionally event mode is now part of WHQL logo certification for driver vendors, so any WAVERT device must support this to get a Win7 compatibility logo.
Ed. note: The plain-English translation here is that WaveRT, Microsoft’s own real-time audio driver facility, now is more likely to work the way you expect. Cockos, makers of REAPER, actually provided the ability to turn off WaveRT Event Mode at the end of last year because of unpredictable results. Windows 7 should resolve these issues.
New media codec support in Windows 7 means less mucking around installing other software just to play back files – and, in turn, less to troubleshoot.
Other Improvements
Peter: Noel also assembled some other improvements worth noting in Windows 7. They’re subtle, but useful: you may finally be able to avoid installing QuickTime/iTunes just to play some video files, interfaces with audio and MIDI jacks don’t have to show up separately any more, there’s improved FireWire support, usability improvements, and multi-touch on mainstream computers is now nearly here.
Noel:
Additional File Format support
Windows 7 adds native playback support for media in MP4, MOV, 3GP, AVCHD, ADTS, M4A, and WTV multimedia containers. It has native codec’s for H.264, MPEG4-SP, ASP/DivX/Xvid, MJPEG, DV, AAC-LC, LPCM and AAC-HE
Yes you read that right – QuickTime MOV file support is now natively available in Windows 7 so you don’t need to install QuickTime. Another big plus is that this is supported under the X64 version of Windows 7 as well, something you cannot do with Apple’s native QuickTime itself!
All media files using these codec’s should play in Media Player. It appears that these new codec’s are exclusively available to Media Foundation applications and not via other legacy API’s such as DirectShow etc.
File format transcoding
File format transcoding of many popular formats is now built into the Windows 7 shell. I.e. dragging and dropping files onto a device automatically performs the necessary format transcoding if the format is supported. This was primarily done to copy formats to portable devices like cameras but should be useful in other scenarios as well.
Multi-function devices and Device Containers:
Prior to Windows 7, every device attached to the system was treated as a single functional “end-point”. While appropriate for single-function devices (such as an audio interface), this does elegantly represent multi-function devices such as a combination audio/MIDI interface. In Windows 7, the drivers and status information for multi-function device can be grouped together as a single "Device Container", which is then presented to the user in the new "Devices and Printers" Control Panel as a single unit.
Note: this should not be confused with device aggregation as is available with Core Audio on Mac OS. On the Mac, you can treat multiple audio interfaces as though they’re one interface, so, for instance, you could get extra outputs by combining a couple of audio interfaces, and your software will see them as if they’re just one box. But SONAR provides this capability on its own, so if you’re a SONAR user, you can get the same functionality.
FireWire/USB
Windows 7 contains a new FireWire (IEEE 1394) stack that fully supports IEEE 1394b with S800, S1600 and S3200 data rates. According to reports, USB 3.0 may be supported in a future Windows Update. It was initially planned for Win7 but is not supported in the shipping version of Win7 due to delays in the USB 3 specification.
Multi-touch
Windows 7 includes integrated support for multi-touch displays.
Libraries
Libraries are user-defined collections of content including folders. It’s a handy way to categorize and create shortcuts to samples, music, etc. Special shell folders (Documents, Pictures, Music, and so on) are now Libraries.
Accelerators for Windows
Windows 7 Accelerators provide a way for learning more about selected text, optionally using voice control.
Virtual hard disks
The Enterprise and Ultimate editions of Windows 7 incorporate support for the Virtual Hard Disk (VHD) file format. VHD files can be mounted as drives, created, and booted from. An installation of Windows 7 can be booted and run from a VHD drive, even on non-virtual hardware, thereby providing a new way to multi boot Windows.
Leaner Footprint
Win7 has a leaner footprint and has been tweaked to work well on less powerful PC’s, laptops and Netbooks. I have heard reports of Win7 working more smoothly on machines that would be slow under Vista.
Listen Mode
Another nice touch in Win 7 is that they now have a listen tab in the audio properties. Turning on "listen mode" basically routes input to the default output device allowing you to monitor an input device in Windows itself. Sadly this runs via the Windows audio engine which is always running in WASAPI shared mode, so it’s subject to a 30 msec delay. Of course you can always load an application like SONAR and route the audio inputs to an output for low latency monitoring.
Compatibility: What to Watch
Upgrading from Vista
Peter: Relative to Vista, are there any changes that are likely to introduce new compatibility issues with hardware or software?
Noel: With any new OS there is always the potential for compatibility issues. Win7 is built on the Vista foundation and one of its goals was better compatibility. As such most applications that are Vista compliant should work as well or better in Windows 7. UAC in Windows 7 has been improved so this might also help with general compatibility problems with some applications.
We have run into only a couple of compatibility issues in Win7 during the course of our development/testing of SONAR 8.5.
The MMIO API in Win7 (typically used for writing RIFF wave files) has a compatibility issue with the mmioDescend API with LIST ‘WAVE’ chunks. This caused our code that reads audio bundle files to fail and read scrambled audio data. We worked around this problem in 8.5
In WASAPI exclusive mode under Win7, the minimum latency you can achieve is now unfortunately 3ms and the code reports an error if lower. The fact that Vista has no such limitation has been reported to Microsoft. Hopefully its a mistaken fence in their code and this issue is fixed via an update, since it’s a step backwards for low latency in WASAPI mode.
Ed.: That last issue is an interesting one for anyone really pushing the envelope with low latency, so I’ll keep in touch with Noel if there’s any update.
Upgrading from XP
Peter: What hardware and software compatibility issues should users be aware of if they’re thinking of migrating not from Vista but from XP to Windows 7?
Noel: The compatibility issues that typically affect users migrating from XP to Vista/Win7 are:
UAC problems: Many applications and plug-ins are not built to handle the newer security settings in these OS’s. For example, if an application relies on something that requires administrative access it will fail when running as a limited user in Win7. This is a serious issue since in Vista/Win7 even if you are running from an administrator account; programs are launched by default with limited user privileges. Unlike XP, you have to explicitly run as an administrator to use such programs. To be Win7 logo-compatible, all applications need to should support running as a limited user.
Drivers: Although for most practical purposes audio drivers in XP and Windows 7/Vista are similar (you still need to write WDM drivers) there are sometimes quirks in specific drivers may cause problems. Most typical driver issues here are caused by installers that make assumptions about the OS version. In many cases this issue can be solved by the end user by setting the “compatibility mode” to Vista in the file properties for the appropriate driver installer file. (Right click the setup exe file to set its properties)
Ed.: I don’t feel either of these is a deal-killer, as I’ve been living with Vista for some time, but they’re still worth watching out for if upgrading from XP. And it means if you have an older machine that’s still working properly, you’re just likely to leave it on XP and worry about sorting the upgrade on a new box.
Less Nagging?
Peter: We talked when Vista came out about User Account Control and particularly audio-specific tasks that required elevation or different handling of permissions in Vista. I know UAC has been streamlined in W7. Do these changes impact audio apps at all? Are there corresponding under-the-hood changes?
Noel: The UAC changes in Win7 are primarily to allow more customization over the UAC elevation prompting process. There are no changes to the fundamentals of how UAC itself works that I am aware of. The classic problem with audio applications with UAC is when programs or plug-ins write to areas of the registry or file system prohibited from standard user access. Even when you are running as an administrator, by default when you launch a program (or the program itself launches a secondary process) Windows 7 will run that process with standard user privileges. If a program or plug-in attempts to write to an area which it doesn’t have write privileges for, virtualization will kick in. While this may allow the program to work, in general it is bad practice to rely on virtualization, since it can cause many unwanted side effects and behaviors in applications.
There are now four customization settings for UAC:
1. Never notify (least secure). The user is not notified when a program tries to install software or make changes to the computer. The user is not notified when they make changes to Windows settings or when programs try to do so.
2. Only notify me when programs try to make changes to my computer. The user is not notified when a program tries to install software or make changes to the computer. The user is not notified when they make changes to Windows settings. However, the user is notified when programs try to make changes to the computer, including Windows settings.
3. Always notify me. The user is notified when a program tries to install software or make changes to the computer. The user is also notified when they make changes to Windows settings or when programs try to do so.
4. Always notify me and wait for my response (most secure). The user is notified when a program tries to install software or make changes to the computer. The user is also notified when they make changes to Windows settings or when programs try to do so.
SONAR 8.5; the new release includes specific optimizations for Windows 7, meaning as far as your DAW is concerned, SONAR can be ready to go on 7’s launch day.
Customization and Tuning Advice
Peter: How much customization would you advise people do to their OS? That is, you’ve just installed a build of Windows 7 for working with SONAR on a test machine. Do you run the stock configuration, or start turning off services, disabling disk indexing, etc.?
Noel: Optimization and customization is a topic that can’t be fully discussed in the scope of a brief article. In general you need to optimize a system when you have known bottlenecks. Otherwise you can spend a lot of time tweaking things that have little effect on the end goal. In fact, you may even end up destabilizing a perfectly working system. A stock Win7 machine is not optimized for audio necessarily but it appears MS put some thought into trimming out unwanted startup tasks to cut down on startup time. For example there are now “Triggered start services” in Windows 7, so out of the box you can have fewer services running after a fresh boot. There are probably many background services in a modern DAW that could be suspended if you don’t need them but they should be evaluated on a case by case basis depending on what you use the machine for.
Peter: A lot of users were advising running Vista with Aero off, certainly in the early days. Do you think it’s now advisable to leave Desktop Window Compositing switched on for audio work? (Note: I am aware that there’s actually no way to *completely* disable the Aero windowing environment in a way that it reverts to XP, as even in Class mode with no compositing settings the engine has been altered.)
Generally speaking, turning off Aero will free up some resources on your system, since it uses more costly 3D graphics rendering and transparency a lot. However on any modern graphics card, Aero offloads a lot to the GPU so unless your DAW is also competing for the same GPU resources, turning it off may or may not make an appreciable difference to performance. Most applications that are not graphics intensive use GDI for rendering to the screen and since GDI doesn’t take advantage of DirectX hardware acceleration it’s normally not contesting with the GPU. If you are using plug-ins that use Direct 2D or Direct3D, you are probably better off disabling Aero.
Windows 7’s shining logo. Okay, yeah, probably not going to leave that as my wallpaper. But if Windows 7 works well, that really is cause for celebration. Photo () .
Launch Party, After All?
Thanks, Noel. So, the big news behind all of this is that a move from XP to Windows 7 is finally advisable.
I would still caution, as I did recently with Mac OS Snow Leopard, that you typically don’t want to upgrade to a new OS the day it launches. You’ll want to verify compatibility with your software and hardware before making the jump.
That said, this is an unusual upgrade in that it appears to resolve more issues than it introduces. I actually haven’t been able to find a single user out there testing Windows 7 who has found any issues with audio or music production. Of course, when it launches, we’ll have a much larger test base, so I expect we’ll find something – even Windows Service Packs and point releases of Mac OS have been known to create some issues. As we get closer to launch, I’ll review how you would backup your existing XP or Vista system to ensure that if you do choose to upgrade, you can revert to a previous version.
I am, however, cautiously optimistic. And now is an especially good time to make the jump to 64-bit. It’s easier on Windows than any other OS at the moment, and easiest in SONAR, because SONAR allows you to easily migrate 32-bit plug-ins into the 64-bit environment. You’ll need a 64-bit machine and enough memory to make 64-bit worthwhile, but if you’re building a new workstation, as Noel is, the timing could be perfect.
I also think there’s plenty of room left to talk about issues that go between operating systems, particularly how audio software can better support multi-threading and processing on the GPU, multi-touch, as well as emerging I/O standards like USB3. (OpenCL, much-touted in Snow Leopard, is also supported on Linux and Windows, and Linux actually beat both Mac OS and Windows to the punch in providing a first implementation of USB3.) Correction: I should also add that the excellent has also added this feature. With full 64-bit support in Cakewalk’s own Dimension and other instruments, NI’s Kontakt sampler, and the bundled 64-bit-native plug-ins in Reaper and SONAR, that means you can build a really capable 64-bit rig on Windows.
With fixes getting the OS out of your way, we can return to issues that really matter, many of which apply to every OS.
Music is, as always, the perfect place to talk about these issues. We push our machines harder than just about anyone, and in ways that are the least tolerant of timing discrepencies and glitches. I’ve said it before, and I’ll say it again: if you want to look into the future of computing, ask a musician.
And that calls for a party.
Previous coverage:
(8.5 is the build that includes Windows 7-specific improvements)
And yes, I think Noel deserves an Honorary Contributing Editor position for all he’s done giving us absurdly-precise inside details for how Windows works.
Microsoft product screen shot(s) reprinted with permission from Microsoft Corporation.
Regular readers of this blog will know that I take a pretty hard line on the idea that music can ‘just be free’ and that I take a fair share of flak for my position (see my previous post for background).
Numerous sites, forums and discussion boards pride themselves on their ‘everything should be free stance’ and argue that only money grabbing cynical artists would ever take the side of record labels in the piracy debate. This is patently not the case. illustrates that artists care about this. They understand that if people stop buying their music and download it for free that they simply won’t be able to be professional musicians anymore. I for one used to be a struggling recording artist, many years ago. I never made enough money from music sales to give up the day job, but I would have loved to be able to. Not so that I could be rich, but so that I could spend more time doing the thing I loved: making music.
It is easy to argue that if consumers want music for free that the industry will simply have to adapt and develop free business models. But we don’t like our favourite artists because they or their record labels are good business people. If the music industry proves inflexible enough to adapt to a free model and many professional artists go back to their day jobs who has won? If the music business (in whatever guise it may evolve – i.e. it doesn’t have to be record labels at the centre of it) locks into a race to the bottom, ultimately less money will filter back to the artists. That means that fewer artists will get contracts, and artists will have shorter careers. Many more aspiring artists than today will never make it out of their MySpace page or their day jobs.
One of the counter arguments used by commentators is that having a MySpace page is an ends in itself these days. No, it is a means to an end, and the VAST majority of artists see it that way. If an aspiring artist doesn’t get signed to a label / publisher / agent they’ll remain one of those many tens of thousands of artists struggling to stand out from the crowded pack on MySpace.
The majority of artists just want to play their music to their fans and to be able to make a living out of doing so. Most artists with record deals won’t and don’t make much money out of it, but they get to do what they love, and we get to enjoy their music. But that model breaks down if people stop paying for music, whether that be buying CDs, downloads, gig tickets, ring tones etc. And yes, of course, ‘feels like free’ models can pick up the slack, but they won’t do the job on their own, and they certainly won’t do enough whilst illegal free services continue to dominate.
But rather than try to persuade you with my words alone, please take the time to read this blog post from an artist that just felt the impact of file sharing (note this was recently reprinted in the UK’s Guardian by UK Music). This is the pain of a real life artist and reveals the fallacy of the music ‘must be free’ argument
Au Revoir Simone have released the debut music video, “Shadows,” from their forthcoming album, “Still Night, Still Light.” Yet again, the music is warm and wonderful, with clever, deceptively-simple ostinatos and earnest melodies delivered in wispy vocals. But the release also suggests the new album is going to be more of what we got in the last albums – pleasant and dreamy, but absent, ironically, any hint of “shadows.” The music video comes again from Vikram Gandhi and Brendan Colthurst of Disposable, a firm with expertise in indie-tilted but finely-crafted and always-safe music videos. Their previous outing on “Sad Song”, featuring un-ironic, sweet footage of the trio baking cookies, seemed to capture the blissfully good intentions of the talented Brooklyn outfit. Here, though, the video seems to fixate on its crushes, alternately on the ladies, their vintage synths (just one more effects shot over the top of the JUNO-60), or both. It’s product placement for hardware that isn’t made any more.
I begin to wonder if all of this is moving us, the music fans and critics, into dangerous territory, tangled in indie cred and inescapable nostalgia. I expect some of you wonder why, years into an avalanche of releases with whisper-thin vocals of [boy/girl] atop vintage [square wave synth] and [lo-fi beat box] it would take me until now to come to this conclusion. I love Ms. John Soda and Lali Puna and the many other bands whose stripped-down style is close to Au Revoir Simone’s, but it seems by definition the sort of music that doesn’t need description or explanation or analysis. Yet, oddly, we have even more publicity for a band that seems not to need it.
After all, for a Brooklyn band that makes lovely, earnest tunes, do you really need to know that it has an endorsement from David Lynch? Lynch is a talented visionary, but does that mean you need his musical advice – and isn’t there a danger that it’s not longing for his insight but yet more 80s nostalgia, for headier times with landmark art, here for Elephant Man (1980) and Blue Velvet (1986) in place of a Roland JUNO-60 (1982).
This is not a critique of Au Revoir Simone, or their lovely music. It’s meant as a critique of us, in 2009 – of me. I expect this trio has found their identity and musical voice honestly. It seems not to be changing – that’s fine; change for change’s sake is never an appropriate answer for an artist. But their output it just one place on the musical spectrum, and it’s a place with which I fear the rest of us have become overly fixated.
It’s possible to become crippled by nostalgia and romanticized ideas of what constitutes authenticity. There are times for synth-art-folk. But there are times when we need to find music that’s dangerous, uncomfortable, radical, and not in any way like a batch of warm cookies, to find men and women who are recluse and don’t have any endorsement from anyone.
Therein lies my problem. I know that this is in part the responsibility of those of us in the press. As writers about technology music – in that order – part of what we can do is to highlight things that are genuinely new. New technology does not necessarily mean new music, but the presence of radical tools can be connected to radical artists. I think we risk becoming, instead, caught up in gear lust, in artist lust, and hero worship.
To everything, indeed, there is a season. So I put it to you that it’s perfectly appropriate to admire the new work from Au Revoir Simone – but also that we need to talk about the opposite end of the spectrum. And as I always do, I ask you for your help: who should we cover? What artists would merit the time of outlets covering technology and new music, so that we talk not only about the lovely gadgets and lovely tunes?
My problem is, I often don’t have the perspective to track the output of music in the age of global abundance, while also troubleshooting driver issues, programming, and making my own humble attempt to be an artist myself. I can never be a perfect critic, because of the dangers inherent in being artist and critic simultaneously. But I am nonetheless a lover of danger and the new. I hope that our abundant, globally-connected community can find a way to tell the story of that music. I expect a lot of it is outside of Brooklyn – love that borough as I do. I hope we can find more work there, the stuff that truly lives in the shadows.
Side note, in the interests of explanation: Aaron asks in comments, isn’t it unfair to single out a band? Indeed, yes – it is profoundly unfair to single out this band, as Au Revoir Simone is neither the cause nor symptom of anything. But a blog is, by definition, a medium in which you try to find deeper meaning in the day-to-day news item. It’s trying to make cosmological sense of your inbox. The problem I have here is that posting Au Revoir Simone’s new video is entirely appropriate. But their promotion is, at the moment, focused on David Lynch’s endorsement, and the video on their instruments. So the dilemma is, I either post such things without question, or I ask a larger question we should be asking of everything – that I’m obligated to ask myself regarding my own artistic output (a test I myself will often fail, by my own standards).
And I say this is a “problem” not specifically because of one band, but for every band that we’re not covering. Is that all there is? If my inbox isn’t making much sense (and, perhaps yours), how can we get something different in there?
PC World - Have you heard? iPods in Europe are about to get a lot more quiet. Regulators have released a new set of standards governing how loud portable music players can go, and that means the default max volume is going take a big dip from where it currently sits.
AP - Now hear this, if you still can: The European Union said Monday it wants makers of popular digital music players to recommend users turn the volume down to preserve their hearing.