Peas ‘I Gotta Feeling’ downloaded 6 million times (AP)
July 30th, 2010AP - The Black Eyed Peas have more proof of the ubiquity of I Gotta Feeling.
AP - The Black Eyed Peas have more proof of the ubiquity of I Gotta Feeling.
Sure, it’s a Spaghetti-Western-inspired soundtrack to the hit Rockstar game called jokingly by fans Grand Theft Horse. But to me, a richly-composed musical score for a blockbuster video game sums up a lot of where music production is at these days. Composed by Bill Elm and Woody Jackson, Red Dead Redemption gets a score that blends Western authenticity with more experimental ambiances. We get a first glimpse of that process with a behind-the-scenes video released by Rockstar (and reproduced on CDM with permission) this week.
Watch past the boilerplate voiceover as they get into the production, and you’ll see some glimpses of real gems. Aside from harmonica legend Tommy Morgan, they’ve got themselves one seriously wonderful collection of odd instruments. (There’s some of the organic, decayed instrumental sense of here, who with Hans Zimmer made the rusty clang and bang of last winter.)
What’s this got to do with digital music? In the post-sampling age, even the oldest, most broken-down sound can become digital. And old, entirely acoustic sonic tricks are being rediscovered by today’s generation. Sometimes it takes years behind sound-alike convolution reverbs to convince you that what you should really do is just play into a kettle drum.
There’s also a new approach to composition necessitated by games, which ironically brings game scoring – itself inspired mainly by film composition – in line with techniques associated with electronic music and DJing (stems, loops, and the like). I don’t think any game has yet mastered the challenge; game industry workflows, technical limitations, deadlines, and the sheer enormity of having to re-learn compositional narrative in interactive contexts all conspire against that. But an open-ended Old West playground seems a good place to begin.
I hope to have more with the makers of this score soon, so if you have questions or ideas, let us know.

Cellular AutoMidi is a generative music making app, making use of a modified version of the ever-popular Cellular Automata algorithm – a simple evolutionary model on a grid that works nicely for sequencers. (See, among many others, Lazyfish’s legendary NEWSCHOOL for Reaktor, and Audio Damage’s .)
Cellular Automata is nothing new, but here, you get to see it as an AIR/Flash app, which means a modular CA-based creation you can drop anywhere. (More on the cross-platform details after the jump.) And hey, if we can have countless step sequencers, why not countless cellular automata step sequencers? The project is developed by Leeds, England-based Flash developer Lawrie Cape.
It also deserves special mention for some nice sounds made with NI’s Massive synth, using FL Studio as host; see the video.
from on .
Lawrie writes:
Each cell can be alive or dead. Once in a generation, each cell looks at it’s surrounding cells, and dies if it is lonely or overcrowded. If a dead cell has an optimum amount of neighbors, it will come to life! Each generation, all the cells which have come to life will sound a note. The notes are assigned based on the cell’s y position, and are all in the pentatonic scale.
There’s a few controls at the bottom which change how things work too.
Start/Stop – Starts/Stops the automation.
Load – Loads a pattern from the text box.
Export – Exports the current pattern to the clipboard. You can send it to friends, or save it for later, then load in with the load button.
Clear down – Stop and clear the current pattern.
Law Mode – An error when coding the cell rules gave this other odd mode.
Skip Audio – Just show the cell animations.
Sing Dead – Instead of singing the recently revived notes, sing for the recently deceased.
Note duration – Alter the system speed.
Also, along the top there are banks of preset systems. Click play to start a saved pattern, and click assign to assign the pattern currently displayed to that button. You can also trigger each pattern with the keyboard keys 1-8.When you press Export, your pattern is automatically copied to the clipboard, so you can save it, or share it with people. Here’s a pattern I made – you can load it by pasting it into the load box, and pressing Load!
I’ve written a post about it on my blog here –
And you can download the app there too.
What about MIDI function on different operating systems (Mac, Windows, Linux)?
Flash Midi Server is Processing based, but I’ve packaged it as Win and Mac apps in the Google Code download at –
In the next couple of days, I’ll put together and test a Linux version, and hopefully release the Processing source code too – although as my first Processing project, I’m sure the code is pretty ropey.
So, give it a try, and maybe someone with some Processing MIDI skills can recommend some tweaks to MIDI operation. I think this will be particularly welcome on Linux, where the toolset is a bit leaner.
If you use it, let us know what you think or what you create!
For those of you just joining us, Max for Live is an interactive environment that incorporates the full Max/MSP/Jitter inside Ableton Live, with the addition of hooks that allow it to integrate with and control Live, and to make Max creations look like Live devices. Individual artists have begun using Max for Live, and we’ve seen some free downloads, but less of its use as a development platform. The problem is, your target audience must own both a full version of Ableton Live 8.1x or later, as well as the paid Max for Live add-on.
Max Fuel from Ableton soundhouse Puremagnetik nonetheless reaches out to just those people with a US$38 bundle of instruments. While they’re Max for Live devices, they’re not editable. (This demonstrates that it is possible to lock down patches made in Max for Live. An earlier draft of this story got this exactly wrong.)
Unfortunately, that means in a way, you get the worst of both worlds – you have to buy the development environment, but then you can’t use it to see what’s happening inside the patch. For projects like this, it seems some sort of “player” for Max for Live is badly needed. It could still be a nice pack of stuff for existing M4L users, though.
Here’s what’s included – two instruments:
- Bump – A mono synth with a generous, easily controlled feedback section
- Stick – A drum instrument based around classic FM synthesis, ready for use in Drum Racks
…five audio effects:
Drop – A multiband device where each band receives a percentage chance of being heard Jumble – An audio processor with the same delay/feedback portion as Bump Marx – A rebranded Spectral Mixer, setting different volumes and interactions for the signal’s quiet, mid and loud portions Veer – A flexible pitch shifter with a dry/wet control for the output. Yell – A rich multiband distortion
…and three control devices:
- el Effo – A versatile low frequency oscillator/step sequencer
- Multiplexd – A single knob that proportionately controls up to 4 plug-in parameters, simplifying automation or MIDI control of multiple parameters
- Side Chainer – A robust converter of any audio signal into a modulation signal
Even with built-in side-chaining for some devices, it’s especially nice to see the side chainer, and of course an LFO/step sequencer is something Live users have wanted for a long, long time.
You need Ableton Live 8.1.4 and Max for Live; standalone Max/MSP won’t work with these bundles.
This is “Max Fuel, The First,” so obviously more bundles are planned.
So, I’m curious – does this model appeal to you? Does it make you more likely to purchase Max for Live?
In other paid patch news, the wonderful Paramdrum for Reaktor from Peter Dines has just gotten a big update with a nice, new skinned interface; read more on Pete’s Noisepages blog:
…and, of course, even Reaktor remains an option for Ableton Live, albeit without the Live-controlling powers or other integration.
Let us know what you think of these offerings in comments.
AFP - Japan's industry ministry has ordered Apple to report on measures it will take regarding cases of its iPod Nano music player overheating and catching fire, an official said Thursday.
When it comes to software sonic goodies, loads of virtualized gear you can add to the digital, computer-based studio, Komplete is one of the deepest boxes out there. Komplete 7, announced today, is the latest edition of Native Instruments’ bundle of virtual studio software. As always, that means a refresh of what’s in the box to recent upgrades of synths like Absynth, FM8, and Massive, plus drum instrument Battery, guitar effects and amp simulation Guitar Rig, and the modular creation powerhouse Reaktor.
In addition, though, today’s Komplete 7 announcement brought some new tools to the table, as seen in the image gallery above. (Click on the thumbnails for a closer look.) They include a number of surprise effects announcements, and one less-surprising – but intriguing – synth for the new release of Reaktor from NI’s sonic scientist-in-chief.
While some standalone instruments and effects had been casualties of a trimmed Komplete suite in previous releases — Spektral Delay, Vokator, B4, and Akoustik Piano come to mind — those are replaced in this version by the addition of extensive soundware for the remaining flagship instruments. Scarbee Vintage Keys and MM-Bass, Abbey Road 60s Drums, and the Classic Piano Collection more than make up for the omission of dedicated piano and organ instruments, folding these instead into the consistent interface of the Kontakt and Battery samplers. Vintage Organs becomes the new replacement for B4, or as an NI spokeperson described it to me, a “spiritual successor.”
More interesting, you also get some more unusual instrumental creations: Reaktor Spark (also by Schmitt), Tim Exile’s insanely-brilliant performance effect The Finger, and the sonically-adventurous Acoustic Refractions.
So, that’s what’s new in terms of new stuff. But the new Komplete also represents some shifts in strategy, ones that mean cheaper access to sounds for those who don’t want all of the editing capabilities. That shift goes beyond even previous player and Kore soundware from NI.
Player for Guitar Rig, Reaktor
In addition to the expanded sonic palette, Komplete reflects a different way of delivering instruments. Guitar Rig Player allows effects to be delivered standalone in a “universal” (well, that’s what NI calls it – it’s universal for them) effects platform. Reflektor and Rammfire are delivered on the Guitar Rig Player platform, a bit like the soundware we’ve seen for Kontakt.
More notably, Reaktor Player means that Reaktor patches can finally be distributed without having to buy the full release of Reaktor. Unlike previous Kore versions, these won’t have a crippled UI. You’ll get the full, graphical user interface for some brilliant Reaktor patches, without having to buy the whole Reaktor package if you don’t want to edit them. Depending on how much NI exploits this idea, that could make Reaktor a more compelling tool for artists to create new instruments and effects for the platform, at least for those who work with NI directly.
Pricing and “Elements”
At US$559 for the whole set ($229 update), Komplete is also looking more economical, and I think is competitive with the pack-in instrument bundles in tools like Logic and Live.
If half a grand is steep, there’s also a budget “Elements” edition at US$119, which incorporates the Kontakt, Kore, and Guitar Rig engines plus 12 gigs of sample materials and 2000 sounds. You don’t get the full editing capabilities of the whole packages, but it means a cheap way to get a huge dose of preset sound content. There’s also a $60 voucher for adding on a la carte instruments and effects presets.
Upgrading from standalone NI products appears to be more difficult, unfortunately, say a couple of readers. That’s not great news; I’ll contact NI for clarification. Previous Komplete owners can easily upgrade from any version. Some standalone NI products are covered; here’s the upgrade deal:
Introductory Komplete 7 Upgrade
for owners of Kontakt (any version), Reaktor (Version 2 and upwards), Kore 2 or Guitar Rig 4 Kontrol Edition
Available until December 31st, 2010 as long as stock lasts
$339 / 299 €
But this isn’t a review – merely an acknowledgement that some of this is stuff I think will get us excited. Stay tuned for a full review, and details on some of the stand-out creations here, soon.
See comments for some interesting discussion of for whom this upgrade and pricing makes sense, and for whom it might not.
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London-based Four Tet, aka Kieran Hebden, is a genre all his own, a maestro of electronic sounds and a superstar on Domino. He’s…
Actually, you know what? I can’t really add a whole lot of intelligent commentary to this treasure trove of tracks Four Tet has added to SoundCloud. It’s time best spent listening, which puts me in a happy, wordless state. (And, I might add, reminds me to work on my chops. See if it has the same effect on you?)
Any question as to whether free tracks on places like SoundCloud will dampen demand for purchasing music ought to be easily put to rest; to me, they only whet my appetite for more. (In fact, where are even paid links to higher-quality downloads? Only a couple of mixes are available. I’d gladly pony up for this whole set.) Here, Four Tet remixes Jon Hopkins – another English virtuoso of rich, digital sounds – and Hopkins remixes Four Tet, and Caribou and Mosca remix Four Tet, and Four Tet plays live here in New York at Le Poisson Rouge. Premium-quality productions, all.
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VirSyn have announced one of the nicest effects I’ve seen yet on a mobile platform in the form of iVoxel, a vocoder for iPhone/iPod touch and iPad. On the handhelds, it looks like something you could easily hold up to your mouth and rest atop a synth; on iPad, you get a nicely-sized touchable keyboard for control. And they’re clearly hinting at more work to come.
iVoxel isn’t available yet, but it is coming. So, how does this compare to your laptop? You can get VirSyn’s full-blown vocoder for EUR119 on sale now, run it on a computer, and get all the advantages of hosting in your existing production software along with more advanced features (which you have to give up on the iPad). That laptop rig is the same one Kraftwerk used, in conjunction with Cubase 4 and a Sony laptop. iVoxel uses the same, superb sound engine – an impressive feat. My guess is – irrespective of iOS, Android, or whatever OS – these devices will really excel once they’re able to provide the same sorts of workflows that the laptop do. The appeal of touch input and the form factor is clear.
Open source pitch correction?
Poor man’s Android AutoTune, anyone?
MicDroid by is a pitch-correction app for Android. Aside from enabling I Am T-Pain-style effects without iOS, pitch matching could lead to lots of other creative applications – pitch to MIDI, vocally-controlled synths, and more. The code is mostly available under an MIT license.
You can also grab MicDroid from the Android Market, with features like a shiny UI, sharing, recording to SMS, and encoding – and it’s still only in “alpha” state.
The underlying library on MicDroid is called AutoTalent by Tom Baran, and if you’re not terribly (or exclusively) interested in Android, that library is available under GPL2 on any platform. That gives you the ability to create all sorts of creative voice input applications on various platforms. Check out both from GitHub, and if you’ve got an Android, you can give MicDroid a try whether you’re a developer or not:
[MIT research page]
free plug-in downloads for LADSPA, Mac AU and VST, and Windows VST – stability may vary
Tom describes Autotalent “as the result of a week of recreational signal processing.” And yes, if you’re a PhD candidate at MIT’s DSP group, “recreational” and “signal processing” can actually go together.
I’m excited to mess with these plug-ins, though, because to me the generic pop music effects you hear all the time are just the tip of the iceberg. Experimental vocals, ho!
Updated: Via comments, Paul Davis points us to a more up-to-date “fork” of AutoTalent, . It features improved detection, MIDI input (for greater control of pitch correction), MIDI output (so you can use this as a pitch-to-MIDI plug), and generally cleaned-up code. It also runs as an LV2 plug-in, which is far more convenient on Linux. But even just having cleaner code alone means it’s probably a smart candidate for swapping into the Android tool (cough, cough).